Im pretty shure the "Bone Rabblel" coresponds to Skeleton_common_A in the config files.Īccording to this config, it's normal attack features an Accuracy of 62.5. While DoTs are still dangerous, regular monster attacks would only have 3.3% chance to land a death blow on a 0 HP hero!ĭoes somebody know confirmed numbers? Can you test a 130 dodge party? This would mean hit chance is always a number between 10% and 90%.īTW from a gameplay perspective parties with 2 or 3 Men-at-Arms (~130 dodge) and around 90% evasion chance still look ridiculously overpowered. your doge value is 0 and the monster's accuracy 120 you still evade 10% of attacks.Ĭapping hit chance at both ends makes sense. Why 10%? Above sample is not large enough to tell, but the same number is used in the opposite context: No matter what, there is always a minimum evasion chance of 10%. Looks like a bug)Īssumption: there is a minumim hit chance of 10%. (Side note: for this test I expected all 4 MAA to have identical dodge values, instead the tooltip values jumped erraticly between 60 and 95 doge. The monster has landed 3 hits and made 37 misses. One Bone Rabble enemy, which according to Wiki has 40-ish accuracy. Test summary: four Level 0 Men-at-Arms all buffed with "Bolster" and "Tactics" camping skill. After a small test with 4 identical Men-at-Arms I am pretty sure your heroes can't get invulnerable by stacking dodge!
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